![]() ![]() The rest of the party proceeds along the kill order with the OT saving his stun for BLM flare. Keep the WAR and the king out of the BRD songs and keep running back and forth along the edge of the circle path. This is all the MT does the entire fight. MT will also provoke the WAR and keep shield lobbing/tomahawking/flashing both while kiting in a semi-circle fashion around the edge. ![]() Phase 2: MT gets hate on King as soon as he comes up (you can attack him while he's charming momento moogle) and pulls him to the very edge. If more than the WAR is alive by the time they summon, you will take more damage, with 3 moogles up being a wipe. Only the WAR should be alive when King is summoned meaning that Momento Moogle will do very little damage. The group will continue killing moogles and finish the RNG off just in time for them to summon the King. Just keep him overpowering the outside and solo the RNG. MT will pick up the WAR and keep soloing the RNG while positioning the WAR so that his overpower is oriented outside of the circle. The rest of the party proceeds on the kill order with the OT trying to tank as many of the other moogles as possible and keeping them off of healers. MT will finish PLD and start to work on RNG who will go to the outside and sit there. If the other moogles pop, go for the BLM while MT finishes the PLD off solo. It will mark someone when it does it.įor the fight, have everyone try to kill PLD before the other moogles pop. Eagle eye shot is a 5 hit attack that adds up to about 1k. RNG: Sits in one spot towards the outside and will eagle eye shot people periodically. Doesn't respond to hate.īRD: Has an attack bonus song to other moogles and a damage song that does aoe around him. ![]() I think holy does less damage the further you are away from it, but not sure. Responds to hate.īLM: Casts Flare which has a large range and needs to be stunned or silenced. Simply get out of the large circle if you're not a tank. Large Aoe Steel Cyclone as the fight goes on and some moogles die. PLD: Charms people and responds to hate (You can keep him on the tank) The phase is a damage check and all of the moogles have unique properties. Phase 1: Moogles will pop up as a function of time. If you mark moogles in phase 1, the marks will stay on them in phase 2. You want to put King towards the end because the King spell Momento Moogle/Mori will do partywide damage based on how many of the minions are alive at the time. If you can, and nothing bad happens, kill King before WAR). I'm not sure if you can kill the King before any of the other ones, or what happens if you do. (This is simply the way I've always done it. The priority is BLM > WHM > BRD > THF > RNG > PLD > WAR > King. There are 2 phases and a kill priority for all of the moogles which is the same in both phases.
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